LEARNING, TEACHING, EDUCATION, INTEGRATION & EMPOWERMENT
THE 10 FINALISTS

Plovdiv Organic Garden
Being surrounded by plants reconnects young people to the earth and their fellow humans; learning about farming gives them new knowledge whilst enhancing their personal development.

Municipal Farm for Mouans Sartoux’s School Canteens
The initiative supplies school children with organic food and educates them about organic farming, changing the lifestyle of many families in the region.

spreuXweizen – Fakt oder Fake (Fact or Fake)
A group of political scientists and journalists from Saxony, Germany, address the problem of disinformation by opposing it with a positive view on qualitative journalism for a healthy democracy.

Sophia Chatbot
Sophia is a digital chatbot that anonymously assists survivors of domestic violence in gathering potential evidence, provides access to resources and support, and continuously evolves to meet the needs of survivors globally.

Vilnius is a School
Vilnius is a School demonstrates how a technology-enabled platform can transform the educational process, making it more open, inclusive, and engaging.

Launching KOOD/JÕHVI – A new kind of coding school!
This new coding school gives young people in Estonia’s northeast an opportunity to learn skills that are in high demand, opening the way to new career paths.

Ausbildungscampus (Training Campus)
The Ausbildungscampus project is a collaborative effort to support young refugees and other young people in their journey towards vocational training and integration into society.

Innovative School Wutöschingen
An evidence-based approach leads this school to stop using fixed classrooms and hours for its pupils while providing the latest technology and adapting to individual needs.

Respect – Stronger Together
The prevention programme addresses everyday problems at school by giving children a voice and involving social workers, teachers and parents.

STEAM Centre
The Panevėžys STEAM Centre project addresses the lack of interest in STEAM activities among children by providing opportunities for practical skills development and STEAM-related training.