LEARNING, TEACHING, EDUCATION, INTEGRATION & EMPOWERMENT
THE 10 FINALISTS
Lithuanian Youth Voluntary Service
Encouraging and rewarding the voluntary services of young people through the implementation of an official programme with mentors.
Learning in the Garden
A digital toolbox helps teachers plan outdoor lessons, facilitating a holistic approach to action-oriented learning, as well as bringing children and young people closer to nature.
Mayority
Children learn about democracy through the game “Mayority”, in which players take on the role of a Mayor.
STEMintheCity
A series of events promote science, technology, engineering, and mathematics, particularly among girls and young women, inspiring the next generation of change-makers.
Escuela de Pequeñ@s Científic@s Espiciencia (School of Little Scientists)
Espiciencia is an educational innovation project that aims to create a STEAM learning community in rural areas, promoting scientific and technological literacy within the entire community and empowering girls and women to enter science and technology professions.
Ausbildungscampus (Training Campus)
The Ausbildungscampus project is a collaborative effort to support young refugees and other young people in their journey towards vocational training and integration into society.
Anti-Bullying App – “Bully Box“
“Bully Box” is an app which allows young people, parents, and teachers to safely and anonymously report acts of bullying in schools.
Launching KOOD/JÕHVI – A new kind of coding school!
This new coding school gives young people in Estonia’s northeast an opportunity to learn skills that are in high demand, opening the way to new career paths.
Lithuania’s Testbed Programme for EdTech Startups
The Testbed Programme is a practical way for schools and creators to test the latest educational technologies in a real learning environment.
Respect – Stronger Together
The prevention programme addresses everyday problems at school by giving children a voice and involving social workers, teachers and parents.