LEARNING, TEACHING, EDUCATION, INTEGRATION & EMPOWERMENT
THE 10 FINALISTS
STEAM Centre
The Panevėžys STEAM Centre project addresses the lack of interest in STEAM activities among children by providing opportunities for practical skills development and STEAM-related training.
La Compañía (The Company)
The Company is a network of senior volunteers who provide digital mediation for individuals over 65 years of age.
TeachMillions
TeachMillions is an initiative that was established at the beginning of the COVID-19 lockdowns to support teachers and learners in need of distance-learning tools.
Learning in the Garden
A digital toolbox helps teachers plan outdoor lessons, facilitating a holistic approach to action-oriented learning, as well as bringing children and young people closer to nature.
Self-Governed Nursery in Rzekuń
An environmentally sustainable and modern nursery provides state-of-the-art facilities for young children, and more flexibility for parents.
The Vision Symphony
Visually impaired musicians participate in research which helps them improve memorisation techniques, and thus preparing the musicians to perform a newly composed Irish symphony with an orchestra.
Catch the Rain, Ostrów Wielkopolski
This rainwater collection project involves building storage reservoirs in kindergartens, educating preschoolers about the importance of rainwater and the water cycle, and encouraging effective management of rainwater on school properties.
TechUcation@school
TechUcation@school is a free, digital-training programme which support teachers to recognise the opportunities of digitalisation, for themselves and their students.
Anti-Bullying App – “Bully Box“
“Bully Box” is an app which allows young people, parents, and teachers to safely and anonymously report acts of bullying in schools.
Virtual Visits to the Municipal Art Gallery of Chania
The Municipal Art Gallery of Chania implements an extensive digitisation programme of the exhibitions it organises.